AI Insights · Timothy · April 2021
Top 5 iOS Puzzle/Riddle Games in the US: Q1 2021 Performance
Discover the Q1 2021 performance trends of the top 5 iOS puzzle and riddle games in the United States. Insights reveal user engagement and download figures, providing a snapshot of the genre's market presence.
As we delve into the first quarter of 2021, the puzzle and riddle game category on iOS has shown varying trends in user engagement and downloads. Sensor Tower's data provides us with a clear picture of how these top 5 games have performed in the United States during this period.
DOP 2: Delete One Part by SayGames LTD experienced a significant uptick in weekly active users, rising from 317K in the last week of December to a high of 304K in mid-February before settling at around 303K by the end of March. Downloads peaked in mid-February at 186K, with a notable increase from the previous month. The revenue for the game also grew, starting at a modest $165 and reaching over $1K by the end of March.
Lion Studios' Girl Genius! showed a remarkable surge in revenue, starting at just $96 in late January and soaring to over $4K in early March. Downloads for the game hit an impressive 465K in the second week of February. However, weekly active users saw a decline from a peak of 432K to 110K by the end of March.
Brain Out -Tricky riddle games from EYEWIND LIMITED maintained a steady revenue stream, beginning the quarter with $3.7K and ending slightly lower at $2.4K. Downloads saw a gradual decline from 132K at the start of the year to 59K by the last week of March. The game's weekly active users followed a similar downtrend from 376K to 252K.
UNICO STUDIO's Brain Test: Tricky Puzzles demonstrated consistent revenue figures, starting at $6.5K and ending the quarter with $4.3K. The game's downloads experienced a slight dip from 116K to 61K, while weekly active users remained fairly stable, hovering around the 390K mark by the end of March.
Lastly, FUNNII PTE. LTD.'s Erase Master saw a decline in both revenue and downloads throughout the quarter. The revenue dropped from $365 to $23, and downloads decreased from 151K to 8.1K. The weekly active users also saw a downward trend, from 225K in late December to 215K by the close of March.
For more in-depth insights and data on the performance of these iOS puzzle and riddle games, Sensor Tower offers detailed analytics and market intelligence reports.